3dsMax软件以其高效建模和渲染而闻名。 这种优势在建筑，制造，游戏开发，工业设计和动态图形方面发挥了重要作用。 从建模和纹理到照明和渲染，有数十种功能和技术需要掌握。 本课程从头开始概述了整个3ds Max软件，以及3D艺术家创建专业模型和动画所需的基本技能。讲解了3ds Max界面并根据自己需求对其进行自定义设置。 探索如何使用样条线，多边形和细分曲面为不同的对象建模。 然后，学习构造层次结构，添加摄影机和灯光以及为关键帧设置动画。 讲师Aaron F. Ross还深入研究了材质和纹理贴图，以及Arnold和Quicksilver等渲染引擎的选项。
3D Studio Max，常简称为3ds Max或MAX，是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前，工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛，首选开始运用在电脑游戏中的动画制作，后更进一步开始参与影视片的特效制作，例如：《X战警II》，《最后的武士》等。
This course is about [Chinese subtitle] 3dsmax 2021 comprehensive core skills training video course, duration: 10 hours and 41 minutes, size: 10 GB, MP4 high-definition video format, the software used: 3dsmax 2021, with source file, author: Aron F. Ross, a total of 132 chapters, language: Chinese and English subtitles. Rrcg sharing
3dsmax software is famous for its efficient modeling and rendering. This advantage plays an important role in architecture, manufacturing, game development, industrial design and dynamic graphics. From modeling and texturing to lighting and rendering, there are dozens of functions and techniques to master. This course provides an overview of the entire 3DS MAX software, as well as the basic skills required by 3D artists to create professional models and animations. This paper explains the interface of 3ds Max and makes custom settings according to your own needs. Explore how to use splines, polygons, and subdivision surfaces to model different objects. Then you learn to construct hierarchies, add cameras and lights, and animate keyframes. Lecturer Aaron F. Ross also delves into materials and texture mapping, as well as options for rendering engines such as Arnold and quicksilver.
3D Studio MAX, often referred to as 3ds Max or max, is a PC based 3D animation rendering and production software developed by Autodesk company. Its predecessor is a series of 3D Studio Software Based on DOS operating system. Before the appearance of Windows NT, industrial CG was monopolized by SGI graphics workstation. The emergence of 3D Studio MAX + Windows NT combination suddenly lowered the threshold of CG production. The first choice was to start animation production in computer games, and then further began to participate in special effects production of films and TV films, such as "X-Men II", "the last warrior", etc.